stellaris hardening. 5 days. stellaris hardening

 
5 daysstellaris hardening  Corvettes and Destroyers don't have enough space to run hardening, and Battleships and Cruisers get absolutely murdered by Tachyon Lances and Neutron Launchers if they don't have

Vote. For example, “advanced shield hardener” give 25% hardening. Regenerative Hull Tissue: 20: 10 +5%. Is this a good strategy for winning battles right now?居民的思潮(Pop Ethics)即一个帝国疆域之内每一个体(人口)所秉持的精神选项,这将会影响人口选择的 派系 。. Penetration could even scale up as the shields/armor are depleted; maybe penetration scales with (100% + %Shield Damage - %Hardening) * Base penetration. Armor hardening is better and easier to get than shield hardening. If you're using a 1080p display you could try using this mod. 9. Title: Clock Fail Detection for Stellaris LM3SX00 MCUs (AN01278) Author: Texas Instruments, Incorporated [SPMA031,*] Subject: Application Notes KeywordsSpecialist pops by Quirky-Translator-11 in Stellaris. You can indeed achieve 100% hardening, but all that does is stop shield penetration. More counters should exist for different strategies, and mixed fleets should be more viable than before, covering for the weaknesses of other ship types. This was a small evening project thrown together in about six hours of work and my first mod for Stellaris. . #2. Added Armor Hardening and Shield Hardening modifiers, which reduce armor and shield penetration. 1 daily regen (2. does it work & what does it do? (have 4 25% armor hardeners on) does it prevent any damage to hull before the armor breaks?Stellaris 群星 植物人 更新和新的 飞地 领导者 25:25 [群星/stellaris]谁才是真正的基飞,抢夺天工与它的去垃圾特质工具人,基飞特质全面下岗420K subscribers in the Stellaris community. That’s how badly hardening gimps penetration weapons. This makes afterburner cruisers quite effective at kiting manoeuvres, which significantly reduces loss. Nearly all "special" AI empires build anti Shield. Uncover a grand strategy game that reaches the very edges of the universe. Psionic tend to have the lowest pop growth rate since they don’t gain or boost pop assembly. 0 unless otherwise noted. #12. • 20 days ago. Contengency got even scarier with this update as it is the only crisis you must brute force, while also being the. Players can activate cloaking on any ship or fleet equipped with cloaking generators through the ship orders menu in the bottom-left. Once you have Dark Matter Thrusters, your corvettes will have base 80% evasion just from hull + thruster, and unless you run Psionic ascension (in which case your admirals will all give evasion) or you're using a non-sentient combat computer, your. Use the ~` button to bring up the console command. I tried looking it up online, but all the information is outdated. . Mining lasers are pretty useful if you're trying to finish the game in under 100 years. 5 Stat modifiers affecting pops. Logical-Table-3530 • 2 mo. about 3. This leader is resilient and in excellent physical condition, increasing their life expectancy. Fundamentally Apple wants to be a hardware company, but has had to branch out because their market penetration his a bit of a wall. But it does miss, turning great early-game potential into a slow, dull grind. When I mouse over the zero shields, it has a +100% shield nullification debuff. However, disruptors remain utter garbage against high-hull Starbases and Defense Platforms which means you need a mixed fleet, or dedicated artillery/torpedo fleets, to assault defended systems. It lacks the bonus to hull damage lasers have. This is. Its anti-hull damage is about two and a half times higher than the Arc Emitter, and its anti-armor damage is even higher than that. Faster than light travel. Aggravating-Sound690. It is developed by Paradox Development Studio and published by Paradox Interactive. That's probably because you're in a system with a pulsar. Code. If it doesn't penetrate a certain type of defense, then hardening for that type of defense does nothing. Given the space setting of Stellaris, most people would agree that this would be perfect to house a Mass Effect conversion mod. 工整传统mod推荐及浅要介绍. You are correct that hull regen is per month. Recently I decided to pick it up again. Those Khans are notoriously sickly. It has 3000 Hull, 45000 Shields. Major gives an extra +0. Most of them don't have any specific impact. (这里没有转发抽奖的动态哦). In conjunction with the in-game tutorial, this beginner’s guide serves to help new players learn the basic mechanics of the game and provide. It worked much better as a LAN game, because the games were shown on a projector and everyone could see what was happening; you'd get all sorts of trash-talking and cheering as people would head back to their computers to tweak their ship design and its basic AI instructions before submitting the new version to the. With the experts at Paradox putting their own spin on a classic genre, it seems like a can’t-miss proposition. I'm assuming. This community wiki's goal is to be a repository of Stellaris related knowledge, useful for both new and experienced players and for modders. 替换的传统会有不同的名称、说明,有些还有不同的图标和效果。. You are assuming you keep the same amount of pops on amenities. Legacy Wikis. in the long run , is a niche thing that you add when you have some energy to spare and realy want more shields. Hyper Dec 7, 2022 @ 4:18pm. either way , you want at least 1 of them just for the 15% + other hardening if you have a shield-base build . E. Both are late game anyway so doesn't matter. That’s planetary unrest/rebellion. i would rather the auxiliary slots to be used for accuracy for artillery ships and speed boosters for screen ships, or. check for hard to come by materials in your ships builds as the top teir shield and armor hardening uses living metal or zro what not all games will allow you the chance to posses also the raretech autocannons from taking down the collecter bot uses nanites again also hard to come by mats and if you like a lot of. In singleplayer you can just mass these, the AI will never counter them. I was able to see that they now have 50% shield hardening (which makes sense to me. Legacy Wikis. 0. Pretty much everything new in the beta is missing it's icon, the only things I've seen that actually have artwork is the backgrounds of the new traditions that. common. Pair it with Kinetic Artillery to punch through shields, or utilize something like the Zroni Storm Called to negate shields. +10 or 15% output to one specific job doesn't really matter, especially when later on you have bonuses like +50% output to all jobs and +100% output to specific jobs from technology, planet designations, edicts, etc. I should have worded my comment a bit mir precise: once you invade them your army as well as the hyperlane from Helito to Dacha disappears. ago. Stellaris Real-time strategy Strategy video game Gaming. There's only one way to repair ships without going back to a space port, you can research a tech gained from space beings that allows organic armor that repairs over time. does it work & what does it do? (have 4 25% armor hardeners on) does it prevent any damage to hull before the armor breaks?本部分的一些内容在游戏中依赖于 远古遗迹 DLC. Insults can still happen. Stellaris patch 3. I need answers!! Q1. not sure how that happens, i could switch it to. System hardening is the process of securing a server or computer system by minimizing its attack surface, or surface of vulnerability, and potential attack vectors. Intelligent: +10% Research from Jobs. Warhunter May 10, 2016 @ 7:11pm. Legacy Wikis. It gives +10% weapons damage, +10% shield hardening for admirals. 1 < 1. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. update ESC Unbidden spawn logic. Still,compared to starnet it looks way weaker. Side bonus of 80% shield hardening and 400 extra armor and shields. armor vs shield hardening. ” -30%. So I think that it would be fair to nerf all the sources rather than to remove them entirely, like some minmaxers seem to be suggesting. 联邦 ( Federation )是多个帝国为了共同利益组建的合作集团,接受同一个主席国领导。. First things first. -all with 3 shield hardening. From what I know it will repair slowly and not during combat but you don't need to go to a space port to repair. Since there are a lot more weapons that penetrate shields, shield hardening is more generally useful in theory - but shields are pretty weak at the moment, so that's not really true in practice. 5 days. 34. Check to see if your rival is going Laser or Plasma before selecting defenses. Buy First contact using my link to support the channel :D the philosophy this is based on is pre-3. E. 5 days. Stellaris may. Due to their ability to bypass shields, Strike Craft are very effective against other Strike Craft. But really, best move is to immediately submit and take as much territory as possible while the Khanate expands. And balance of anti shield and anti armour weapons set up as well. Also, shield/armor hardening could make a disruptor-based. Originally written at the end of 3. What's the value/purpose of the Hardening stat? Hello, As I understand, Hardening mathematically "reduces how much damage goes through by penetrating weapons". The other version is "%chance to reduce any damage from penetrating at all" but I don't. From specialized vassals to powerful new megastructures. Discussion So which one is best based on your experience with the game so far. Stellaris Mods Used: Extra Ship Components 3. No. It's a bit slower than shield reg, but your fleet starts each battle at full health. frac {a} {a + 60} * ( 100% - p% ) I. Nivlac are an uplifted event species. The influence cost is a base of 75, multiplied by the number of hyperlane jumps, including bypasses, between the target systems and the empire's closest owned system. Incubators: Grants between +30% and -10% Pop Growth Speed, inversely proportional to the number of pops on the planet. They do stack, yes. 25 to shield. Added new aux components that use Living Metal or Zro to provide late game armor and shield hardening. Stellaris is pretty vague about exactly what they do, so this is what building a major/minor orbital over deposits does for a TIER 1 HABITAT: TLDR: Orbitals give +3 districts of corresponding deposit. I prefer armor Regen and have a slight armor favoritism. The Stellaris Command Limit is just another phrase for how big your individual fleets can get. +20% Shield Hardening +20% Armor Hardening; Any This leader has devised new ways to harden armor. Steps to reproduce the issue. 当中一段用耳机录的音质巨烂。. Choose between 50% faster and 15% more damage and fire rate for your strike craft or 50% more damage and fire rate for your point defense weapons. bd54257 last week. WARNING: this mod is NOT compatible with existing ESC 3. Both parties play by the same rules for war exhaustion. Discover a Dragon Egg and get the option to smash it for 300 Influence or issue a special project to incubate the egg and hatch a Young Drake. about hardening , IT SEEMS to scale, need testing. (it's the fourth option in the navigation bar) The sections for managing stockpiles will all be on the right-hand side of this. Stellaris > General Discussions > Topic Details. 1-----==By CompactDisc== Credits: Console hack originally by BringChaos; Modded achievements originally by Xyarican; This extension contains a large amount of extra pointers for the game. A place to share content, ask questions and/or talk about the 4X grand strategy…Shield Frequency Modulation is a Cruiser Command ability. Playing with with this warship is. Upload AttachmentA place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. 4 Pop growth from immigration. Thanks. 零者-星空神话 发消息. Related Topics. This can be caused by overcrowding or low amenities or resource shortages or unemployment with no welfare or too much slavery. 6, but I feel like one thing would make it a lot better: meaningful power management decisions. Or If getting 4 Admirals on the council is hard or impossible , Synth Admirals leading a. Stellaris Wiki Active Wikis. 048 2. It seems terrible. Starnet/tech are metagaming. For both builds, have a balance of shields and armor, and 2 hardeners (for cruisers and battleships) + AB (for all ships) in the utilities. does it work & what does it do? (have 4 25% armor hardeners on) does it prevent any damage to hull before the armor breaks?the outcome of this event is predetermined at the start of the game to prevent players from cheating the system by reloading a previous sav. ironsasquash • 10 mo. 10. However you require to grab ascension perk for sweet and relevant buff. Guaranteed Ascension Tech 3. while the Living Reactive Armor provides ships with a 25% armor hardening bonus, countering weapons that bypass specific defenses. Set this to 0 and you should get a significant boost in performance. TLDR; Armor is better than shields the vast majority of the time. This is both due to the prevalence of shield piercing or shield damage bonus weapons (both in the meta and by the AI) and due to how armor Regen is tied to hull Regen. There's a huge opportunity cost to running hardening, as other utility components are very powerful in their own right. What's the value/purpose of the Hardening stat? Hello, As I understand, Hardening mathematically "reduces how much damage goes through by penetrating weapons". +15% Armor Hardening: Incorporating a crystal lattice in our ship's defenses provides some resistance to weapons that normally cut through armor. 在使用科研船探索星球时有极低概率发现。. Balance is hard. For just shield piercing, strike craft and missiles which are a lot more prevalent in AI fleets. 4. Against 75% Armor Piercing, Crystal-Forged is better than Armor on ships under 3,600HP. disruptor weapons are pretty hard to counter without spending valuable slots on shield/armor hardening (to catch some of that damage that would normally bypass) or a lot of crystal plating for hull HP. In my last game I realized when I was a few dozen steps deep in the shield repeatables that my standard battleship design was unexpectedly squishy, especially. 9 that merges the various incompatible game rules and scripted triggers added by mods. For first time I was playing stellaris with huge amount of refinery resources, all thanks to this building. i would say its not good since most starbases you capture in war is nearby. The largest issue, however, is waiting for soldiers. Regeneration is useless since the starbase already provides repair services to the defense platforms out of combat and the in-combat healing rate is very. ago. r/Stellaris. One does not ‘beat’ the Great Khan… the Great Khan beats you. Is this a good strategy for winning battles right now?Kind of hard to get 1 million science per minute in stellaris. Paradox recently added Armor Hardening and Shield Hardening components that utilize them, but it's still pretty common you won't have much to use these on. The strategy imo is a fleet of naked corvettes that will overload their fire rate, and a handful of whirlwind missiles that keep their devastating PD busy. Patch 19-03-2023. Apr 23, 2023. Stellaris ship design is certainly more interesting than it was pre-3. The influence cost is a base of 75, multiplied by the number of hyperlane jumps, including bypasses, between the target systems and the empire's closest owned system. 30% armor hardening on top cuts it by another third. If I have shield hardening 25%, does that mean 25 is taken from the penetration factor (as in the hardening rating is subtracted from the penetration rating, meaning shields take 7. 每一种武器都有不同的攻击侧重点,针对不同装备的敌人要灵活选用不同的武器,如. so if a titan for example, has enough components such that it has 100% shield hardening, does this mean the shields are equally effective against a weapon that has 0% shield penetration as it is against a weapon with 100% shield penetration like cloud. The build cost is 100 alloys and an additional influence cost on top of that. Also, shield/armor hardening could make a disruptor-based. 6 update. They cannot be built in orbit of a celestial body that has an. 2 Mechanical pop assembly speed. If you ignore it, you get unity. 101. I'm assuming the. 5. Sprinkle in 10 or so swarmer dds if possible to help overwhelm PD and pick off smaller ships. Its power lies with having to have fewer pops on amenities for the same amount of amenities. NagolRiverstar • 1 mo. hardening * total. Unfortunately we don't have a biological ship set to go with them though, so I went with the avian ship set instead, as I thought it looked most fitting. Sohei May 14, 2016 @ 7:44pm. Discord! me on Patreon! me on Twitter: support this channel on Patreon: the track here:. If you mean by penetration resistance, then yes. I recently fought the Unbidden, which I hadn't done in a long time. tl;dr hardening takes away pen-weapon's strengths by removing their ability to ignore shields and/or armor so you instead need to get autocannons/artillery to break the shields so your strike-craft can do good damage. 1x shield capacitor. 7% shields/day, or 250 out of 35834. Does this mean I don't need any armor at all?the wiki claims that armor penetration directly affects the damage reduction, not the integer armor value that is translated into damage reduction. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Yes they stack. Once you out-tech the AI, there's no point beyond FEs and Crisis. Stellaris. Small ships can't do it no matter how much you try. . A disruptor fleet can absolutely wreck an artillery/torpedo fleet 4x its fleet power, but defense platforms can wreck a disruptor fleet 2x its fleet. Do not forget about armor hardening! Warscore: Lot of things work against Hive Minds. 久竹青. But yes, in absence of hardening penetration is very good, considering the armor and shield values are much higher than hull usually. Global PC sales are down about 30% compared to this time last year. The khan doesn't really scale by difficulty setting. It seems that modders weren't far behind, with Mass Effect: Beyond the Relays fulfilling this exact purpose. Hardening stacking question. I just researched armor hardening (Reactive Armor), and I'm wondering if someone can point me in the right direction regarding what weapons this helps counter. #7. 1M I wanted to know if strike craft/swarm craft(not sure witch is best of the two) where the best at dealing with AI fleets so I gave it a try. 42 MBstellaris_wallpaper. Well if you look at the event's title, it's actually a reference to Machiavelli's The Prince; a book well known for its role in the creation of modern Realpolitik theory. Wormhole is just a glorified special hyperlane that bypasses the 2D map through a 3D space and maintains core stellaris mechanics. 159 ratings. as it's inventor left a "failed" piece of copper-aluminum alloy sitting around long enough for the as-yet-unknown "age hardening" process to take place. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. 【群星Stellaris】工整传统,20个全新传统供您选择!. 6 update. Or If getting 4 Admirals on the council is hard or impossible , Synth Admirals leading a. Moreover, anything smaller than a Cruiser just doesn't get enough utility. Remember that your ships will do less damage as the hull takes damage (all the way down to the 50%). Added new aux. There are like 4 Leader traits that give the various hardening bonuses, Suspension Fields give free hardening while being as protective as Hypershields (with an ascension perk), plus you don't specifically need the. ; Leviathans can be encountered in the. 对于一个星际帝国而言,科技水平无疑是衡量实力的最重要标准之一,直接决定了帝国能否在群雄争霸中脱颖而出。. Advanced energy weapons require Rare Crystals and Exotic Gases to build and operate. Observe the full damage going through shield. Stellaris's early game is a wondrous thing. If you're using Clone Army, you want that empire to be war-heavy, more than likely. 95. It may as well be a modifier that doubles all physics research output, forever. Added Armor Hardening and Shield Hardening modifiers, which reduce armor and shield penetration. The Steam Workshop makes it easy to discover or share new content for your game or software. 开局几十年母星爆炸你怕不怕. 1 在Stellaris文件夹新建名为mod的文件夹. So: do shields need some more love?Stellaris boasts 16 different resources to manage, split into two distinct categories: material and abstract. Autocannons now have a faster fire rate (and thus are very high damage for their weapon size, but have very short range). On the otherhand, getting to 75% hardening is quite rare, so FAE remains OP almost all times. Explore a galaxy full of wonders in this sci-fi grand strategy game from Paradox Development Studios. And okay, maybe 90% is much, but less. Use admirals and war doctrine for higher disengage chance and avoid fighting in black hole systems. This is not that guide. 6 “Orion” update includes many changes to combat. Stellaris offers players a wide range of species customization options, with over 80 traits to choose from, allowing for diverse gameplay experiences. If you are trying to maximize armor, don't worry about it. -Planet Capital provides -3 Amenities and -3 Unity. It won't be that bad in 2. Explore the area. In this video I review Carriers with the new strike craft - Ancient Driller Drones which was just rele. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Generally this is what you need to do to get 100%, Four would get you 80% + 25% from living Reactive armor (15% for the Reactive armor) netting you the 100% needed for full armor hardening. An entire building slot on what is presumably a research world with a high premium on building slots for a single science director job and something like a 12% boost on that world to physics. Added new aux components that use Living Metal or Zro to provide late game armor and shield hardening. gautam_jat • 6 mo. Hardening, instead of subtracting from penetration, can scale it down; a ship with 20% shield hardening reduces 100% penetration to 80%, and 10% penetration to 8%. Armor hardened seems interesting due to the large amount of hp it. By Kioshi Rin. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator:. 100% Armor Hardening? does it work & what does it do? (have 4 25% armor hardeners on) does it prevent any damage to hull before the armor breaks? Showing 1 -. Added new aux components that use Exotic Gases, Rare. Living Reactive Armor: 30 1: 25 +25% Armor Hardening: Threads of living metal react to incoming fire, rearranging itself to better resist penetrating weapons fire. . I thought all diplomacy options, aside from war and espionage, were unavailable to genocidals. 34. Hello, i wonder what "+% armor penetration" realy does. 遗珍( Relics )是群星版本2. 25) gets tanked instead (meaning. With proper combination archeotech weapons and modules in ship are really good, especially pulse Armor and giga canon version of archeotech. . I've had trouble figuring this out exactly, but this is what it looks like. Stellaris > General Discussions > Topic Details. Adventurous Spirit. zip. 8. Depending on how much spare power you have on a ship it may make sense to put multiple on a ship to increase the hardening to 50% or higher to get more benefit from the stronger shields. In this video I. Jan 8, 2019. Decreased the base damage of explosive torpedoes. 6 is now available on PC. This is baby's first try at baby's first ship builds. I think there is a slider in the options menu to scale the UI. You can send your ships to vassal ports if you. A new Stellaris update 3. g. This can be performed once we have managed to acquire the Stellar Devourer's egg sac. 肃正协议(The Contingency)是一个名为“壬-靡鲁”(Ren-Miruu)的上古文明为避免后来者发展程度过高,引起所谓的“ 三十级奇点 ”导致全宇宙毁灭而创造的AI。 壬-靡鲁在创造肃正协议后“自杀”了。Hello all, i'm wanting to get my hands on most of the dlc for this game but im curios as to what would be the cheapest way to do so. 3 Pop consumer goods upkeep. Aliasalpha • 6 yr. A disruptor fleet can absolutely wreck an artillery/torpedo fleet 4x its fleet power, but defense platforms can wreck a disruptor fleet 2x its fleet. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. The rest of the tree is nice, but doesn't immediately seem relevant to this playstyle. Like this: Unbidden have 75% shield hardening, Prethoryn have 75% armor hardening, and Contigency have 50% shield and armor hardening. Inversely scale hardening module impact against hull size. 50% Shield. 6. +15% Armor Hardening: Incorporating a crystal lattice in our ship's defenses provides some resistance to weapons that normally cut through armor. Mechanics [edit | edit source]. Verify Local Files (Steam) - Right Click Stellaris, Right Click Properties, Go to Local Files and click ""Verify Integrity of Game Files"" 3. All Shield components draw double power but provide nearly double shields, and all ships have 15% baseline shield hardening. 1x regenerative hull tissue. For Psionics, the main benefit would be the Psychic trait. If the enemy is faster, then they cannot. Added Armor Hardening and Shield Hardening modifiers, which reduce armor and shield penetration. . Total HP = 2853 with 5. Released on Apr 15, 2021 “Nemesis is an expansion to Stellaris in which you will be able to determine the fate of a destabilizing galaxy. Due to their ability to bypass shields, Strike Craft are very effective against other Strike Craft. Most of my games last about two days. Where's my fucking reactive armor, goddammit. 遗址(Archaeological sites)是远古时期文明残留的痕迹。. Show: By AlexaTheGoddess AlexaTheGoddess's Favorites Stellaris. Go to the BETAs tab. 50% shield hardening means 50% of the damage received goes to your hull or armor, 50% goes to the shield. *) Fix the modifier issue after the 2. Members Online •. 10, known as the Pyxis update, releases for free Thursday November 16 on Steam, alongside the paid Astral Planes expansion. Megastructures are colossal constructions. is it worth it do you think?Stellaris Wiki Active Wikis. All 'normal' starting systems (Random Unary/Binary/Trinary) have the same chance to get the same amount of resources (12-13 Energy, 12-13 Minerals, and 5-6 Research) and same size of homeworld (18-21). Added Armor Hardening and Shield Hardening modifiers, which reduce armor and shield penetration. *. [deleted] • 1 yr. Its definition in the game files is only the icon. It boosts the shield regeneration and hardness of the cruiser and all nearby allies. Members Online Colonizing low hab planets just to build a robot assembly plant?This is a writeup on the best ship designs in Stellaris v 3. . Yes they stack. 1 shields, 2 armor, 1 hull) #2 Max HP - slower regeneration. Fallen Empire's scions screw me over Discussion I've been playing a Fanatic Purifier run over the past week and I've whittled the galaxy down to a Fallen Empire and its scions. I am using the ancient suspension field tech, and the perk is supposed to increase it's shield points. The way in which leaders gain or upgrade traits depends on whether the Galactic Paragons DLC is enabled: If the DLC is enabled: Leaders are able to select a trait to gain or upgrade every time they level up. Reflectivebionic • Fanatic Purifiers • 6 mo. Q2. best traits in Stellaris. Members Online • greater_hardening . Locale: Space Game Description: This Command boosts the shield regeneration rate and shield hardness of the cruiser and nearby allies. Add a Comment. 100% is ideal value - as it would protect you from penalties from hull damage. Added new aux components that use Exotic Gases, Rare Crystals, Living Metal, or Zro to provide armor and shield hardening. LEADER_CAPACITY_BASE = 12 # Base leader cap. 1 comment. I'm trying to make a Hivemind kind of empire and set my starting system to be a shattered ring. Consider a situation in which a ship with that component.